Introducing The Crokinole Glossary - Presented by CrokinoleCentre
July 18, 2018A Guide to Crokinole Terms and Slang
So if you've been watching crokinole videos you've been exposed to a significant amount of crokinole terminology. But like learning a new language, or even the local hometown slang, many words and phrases can seem undecipherable and take a long time before they become fully understood.
For your convenience, below is a list of commonly used crokinole terms, and their corresponding helpful english definition.
Like any good dictionary/glossary/terminology, attempts will be made to keep this listing informational and modern, so feel free to offer suggestions. The updated page can be found here.
Credit to CrokinoleDepot for the templates used to create the diagrams in this glossary.
20
Description - A crokinole disc counting for 20 points, after having been shot and lying flat in the centre recessed hole of a crokinole board.
20 Race
Description - The very typical opening of a round where players exchange Open 20 attempts until one player misses, thus leaving a disc on the board causing the next shot to not be an Open 20. The first player to miss is said to have "lost the 20 race" while the other is said to have "won the 20 race."
Angle 20
Description - An attempt at scoring a 20 that involves deflecting off of another disc so that the shooting disc is directed at an angle into the 20 hole. Short-angle and long-angle are often used to describe the distance the shooting disc has to travel to the 20 hole after deflecting off another disc.
Centre
Description - Another term for scoring a 20, derived from the fact that the 20 hole is found at the centre of the board. The term is commonly used in Eastern parts of Canada.
Circus 20
Description - An attempt for scoring a 20 of extreme difficulty that often involves numerous fortunate deflections off of pegs and discs to be successful. Typically a "last ditch effort" used when no reasonable options exist.
Common Use - "He/she will need everything to go well on this last shot, a circus 20 is the only way to win."
Conrad, The
Description - When an opportunity for an Open 20 is available, a shot intentionally taken so the shooting disc will come to rest in a location where a 20 cannot be made by the opposition. Origin - Jon Conrad, 2012 and 2013 World Crokinole Champion
Crokinitis
Definition - A condition that can affect crokinole players, severely damaging their performance, often manifesting in an inability to release the shooting hand to complete the flicking motion. It can be compared to "dartitis" which famously impacted professional dart player Eric Bristow, or "the yips" which is a term used to describe the loss of fine motor skills without any explanation.
Crokinole
Description - A game known well and with a long history in rural Canada and the Northern United States, though absent from most dictionaries, with no clear idea of the derivation of its name.
Alternative Definition - Another term for scoring a 20. Originating from the theory that crokinole gained its name from its main objective of putting discs, or crokes, in a hole. Hence, croke-in-ole. (Source: Wayne Kelly, Crokinole a 2006 film)
Damage
Description - When a disc that was knocked out-of-bounds re-enters the playing surface, usually after striking the outer ditch, and contacts any discs currently in play. Most competitive tournaments utilize the "damage stays" rule whereby the previously out-of-bounds discs are removed from play, but any "damage" caused to the discs in play remain as is. This is the opposite of the "damage replaced" rule where discs are attempted to be moved back into their proper positions before they were "damaged."
Diddle for the Middle
Description - A method used in many non-competitive games to determine who will shoot first in a round. Each player takes one shot towards the centre, with the player with the closest shot to the middle (perhaps by scoring a 20) getting to start or getting to choose who will start. Origin - Possibly darts, where some English literature from the mid 1950s references the phrase "diddle for the middle" or "middle for diddle" when describing the beginning of a darts game.
Ditch
Description - The recessed and outer most ring of a crokinole board, outside the surface of play, where all previously removed discs in a round remain until completion of the round.
Synonym - Gutter
Follow Through
Description - A shot attempt in which the shooting disc strikes one disc and then proceeds forward, as opposed to deflecting to a particular side. Often attempted when an opposing disc is sitting directly in front of the 20 hole from the shooters perspective, in an attempt to score a "follow through 20."
Freeze
Description - A shot attempt in which the shooting disc is to come to rest near another disc or peg in order to make the disc very difficult to be removed from the board.
Origin - Sport of Curling
Hammer
Description - The last shot of the round, a particular advantage. The player/team with the last shot is said to "have the hammer."
Origin - Sport of Curling
Hanger
Description - A disc that is partially over-hanging the 20 hole, and often is a good opportunity for an opponent to score a 20; called a "hanger 20."
Hide
Description - A shot where a player's disc is intentionally left behind a peg or collection of opposing discs and pegs, so that the opponent's attempt at contacting or removing that disc will be particularly difficult.
Hit and Roll
Description - A shot where the shooting disc hits or removes another disc, and then continues in motion to slide into another location on the board.
Origin - Sport of Curling
Hit and Stick
Description - A shot where the shooting disc hits or removes another disc, and stops without moving after contact is made.
Origin - Sport of Curling
Hogan's Alley
Description - The treacherous and most difficult passage of the crokinole board that involves a disc traveling down the narrow passage between a total of four pegs.
Origin
In Joe Fulop's book, "It's Only Crokinole but I Like It" he references this shot as "going through Hogan's alley" and then states "I don't know where the expression came from." There are numerous uses of the term throughout recent history, including an 1890s comic strip, a 1984 video game, an old alley in Vancouver, and an FBI training facility opened in 1987.
The crokinole usage most likely comes from legendary golf player Ben Hogan, who so thoroughly dominated throughout his career that 2 US golf courses are now known as "Hogan's Alley." However, the most analogous connection to crokinole is that of hole #6 of the golf course in Carnoustie, Scotland. In 1953, Hogan won the British Open after successfully using the more dangerous left fairway of the split-fairway hole #6 on all four days of competition. The hole became known as "Hogan's Alley" before officially being named as such in 2003.
Hog Line
Description - Another term for the 10/15 line, where in the case of no opposing discs on the board, the shooting disc must at least touch or exceed to be a valid shot.
Common Use - "The shot didn't even make the hog line."
Origin - Sport of Curling, as shots not reaching the hog line in curling are invalid.
House
Description - The entire circle encompassed by the 10/15 line, where in the case of no opposing discs on the board, the shooting disc must remain in to be a valid shot.
Common Use - "The disc rolled outside of the house."
Origin - Sport of Curling
Joe Fulop Shot, The
Description - A ricochet 20 scored off an opposition disc that is sitting directly in front of the shooter's side-left-near peg or side-right-near peg.
Origin - Joe Fulop, 2001, 2002 and 2004 World Crokinole Champion
Leaner
Description - A disc that is lying on an angle, or leaning, partially resting on the bottom of the 20 hole, and partially resting on the edge of the 15-point surface.
Middle
Description - The 15 circle surrounded by pegs.
Common Use - "Forcing play back into the middle."
Open 20
Description - A 20 attempt when there are no opponent discs on the board, and no player's own discs blocking the path to the 20 hole, hence an "open board."
Outside
Description - The 5 and 10 point zones, outside of the middle 15 circle and pegs.
Common Use - "Keeping play to the outside."
Peel
Description - A takeout that removes a disc, while also removing the shooter from the board. Often used when the opposition has a lead and a disc on the outer edge of the board, so that play can be forced back into the middle.
Origin - Sport of Curling
Pegged
Description - A disc that is either resting next to a peg and difficult to remove, or is very likely to be directed into a peg after attempting a takeout at a particular angle.
Common Use - "I can't remove it from this angle because that disc is pegged."
Synonym - Posted
Perfect Game
Description - When a player completes a round scoring every 20 possible (example 8 20s made out of 8 shots). While "Perfect Round" is the accurate term, a player's exuberance after completing one allows them to be forgiven for incorrectly naming the achievement.
Pick
Description - When a disc stops or changes course abruptly and without clear reason for doing so.
Origin - Sport of Curling
Raise
Description - A shot where the shooting disc is directed into another of it's own colour in order to move that disc closer to the middle or to an increased scoring area.
Synonym - Promote/Promotion
Razzle Dazzle
Description - A shot intended to show off one's own skill and look impressive. "They are beautiful shots to watch and great shots to pull off at a critical time in the game." (Joe Fulop, It's Only Crokinole But I Like It.)
Rebound 20
Description - A 20 attempt in which the shooting disc first makes contact with an opposing disc, and then proceeds to bounce off a peg into the 20 hole.
Ricochet
Description - A shot that rebounds or deflects off of another disc. A ricochet 20 describes a shot that deflects off an opposing disc before scoring a 20.
Synonyms - Slider, Drifter, "The In Off"
Roll Away
Description - A shot where the shooting disc removes an opposing disc, and then proceeds to slide to a location that makes it very difficult for an opponent to score a 20. Typically the intention of the shot is to have the shooting disc roll away from the 20 hole. The use of this shot is noticed particularly when a "Hit and Stick" would leave an easy shot for the opponent to score a 20.
Slice
Description - A shot where the shooting disc attempts to contact only a small portion of the outer edge of an opposing disc in order to cause a very slight change in the direction of the shooting disc, and usually leave the contacted disc in nearly the same position.
Steal
Description - Any points scored in a round where the opponent has the hammer.
Synonym - "Against the Hammer"
Takeout
Description - A shot where one disc removes another from play. This can be made on multiple discs ("double takeout" or "triple takeout") or while scoring a 20 ("takeout 20").
The Situation
Description - The most important details of the score of a crokinole round, namely how many 20s have been scored by players/teams, and who has the hammer. Commonly clarified with partners during doubles matches.
Common Use - "Fred Slater is asking his partner what the situation is, to which his partner replies that they are up one 20 without hammer."
Touch 20
Description - A 20 attempt in which the opposing disc is contacted minimally before the shooting disc enters the 20 hole.
Synonym - Slice 20
True Perfect Game
Description - When a player completes a game where every round was a Perfect Round.
Special Note - The first player to do this on camera earns the naming rights to the True Perfect Game.